Fracture Camouflage™ Page 4 Patterns #54 - #64
(Page 1; patterns #1 - #26 is here)
(Page 2; Patterns #27- #39 is here)
(Page 3; Patterns #40- #53 is here)
(Page 4; Patterns #54- #64 is here)
(Page 5; Patterns #65- #78 is here)
(Page 6; Patterns #79- #83 is here)
(Page 7; Patterns #84- #94 is here)
New (Page 8; Patterns #95- #102 is here)
These Camouflage patterns were developed using proprietary graphics techniques known as Camouflage Designated Enhanced Fractal Geometry (CDEFG). The results are Advanced "Camouflage Fractures" (Fractal + Nature = Fracture)
A fractal is any pattern that reveals greater complexity as it is enlarged. Fractals describe many real-world objects that do not correspond to simple geometric shapes
All fractals are derived from a 'positive feedback loop' when the output is fed back into the system as input and looped over and over.
Fracture Camouflage Page 4 Patterns #54 - #64 Click on any picture to enlarge The separate patterns below are available to license individually from HyperStealth® Biotechnology Inc. (a Colorado Company) or HyperStealth® Biotechnology Corp. (a Canadian company) or United Dynamics Corp. (a Colorado Company). Both Non-Exclusive and Exclusive licenses are available for each pattern. Patterns may be licensed only with permission. Once an Exclusive license has been purchased the pattern will no longer be available to other parties. Fracture 54 D3P-E (Enhanced) Close up approximate 12" x 7": Simulated Uniforms: Woodland / Desert / Urban / Desert-Urban / Night
Fracture 55 Digital Brush Close up approximate 12" x 7":
Simulated Uniforms: Woodland / Desert / Urban / Desert-Urban / Night
Fracture 56 See-Through Close up approximate 12" x 7":
Simulated Uniforms: Woodland / Desert / Urban / Desert-Urban / Night
Fracture 57 Typhoon Close up approximate 12" x 7":
Simulated Uniforms: Woodland / Desert / Urban / Desert-Urban / Night
Fracture 58 Digital-Oasis Close up approximate 12" x 7":
Simulated Uniforms: Woodland / Desert / Urban / Desert-Urban / Night
Fracture 59 Static Close up approximate 12" x 7": Simulated Uniforms: Woodland / Desert / Urban / Desert-Urban / Night
Fracture 60 Mars Close up approximate 12" x 7": Simulated Uniforms: Woodland / Desert / Urban / Desert-Urban / Night
Fracture 61 Bricks Close up approximate 12" x 7":
Simulated Uniforms: Woodland / Desert / Urban / Desert-Urban / Night
Fracture 62 D3P-Thorns Close up approximate 12" x 7":
Simulated Uniforms: Woodland / Desert / Urban / Desert-Urban / Night
Fracture 63 Wylow pattern Close up approximate 12" x 7":
Simulated Uniforms: Woodland / Desert / Urban / Desert-Urban / Night
Fracture 64 Dragon Close up approximate 12" x 7":
Simulated Uniforms: Woodland / Desert / Urban / Desert-Urban / Night
(Page 1; patterns #1 - #26 is here) (Page 2; Patterns #27- #39 is here) (Page 3; Patterns #40- #53 is here) (Page 4; Patterns #54- #64 is here) (Page 5; Patterns #65- #78 is here) (Page 6; Patterns #79- #83 is here) (Page 7; Patterns #84- #94 is here) New (Page 8; Patterns #95- #102 is here) Patterns above are available to license from HyperStealth® Biotechnology Inc. (a Colorado Company) or HyperStealth® Biotechnology Corp. (a Canadian company) or United Dynamics Corp. (a Colorado Company). Both Non-Exclusive and Exclusive licenses are available for each pattern. Patterns may be licensed only with permission. Once an Exclusive license has been purchased the pattern will no longer be available for license by other parties |
These patterns are copyrighted © 2003-2004 by Guy Cramer, All Rights Reserved. Patterns may only be used only with permission..
This page and information © Copyright 2004, Guy Cramer, All Rights Reserved.
HyperStealth® is a Registered Trademark of HyperStealth®.