Fracture Camouflage Page 4 Patterns #54 - #64

(Page 1; patterns #1 - #26 is here)

(Page 2; Patterns #27- #39 is here)

(Page 3; Patterns #40- #53 is here)

(Page 4; Patterns #54- #64 is here)

(Page 5; Patterns #65- #78 is here)

(Page 6; Patterns #79- #83 is here)

(Page 7; Patterns #84- #94 is here)

New (Page 8; Patterns #95- #102 is here)

Frequently Asked Questions

These Camouflage patterns were developed using proprietary graphics techniques known as Camouflage Designated Enhanced Fractal Geometry (CDEFG). The results are Advanced "Camouflage Fractures" (Fractal + Nature = Fracture)

A fractal is any pattern that reveals greater complexity as it is enlarged. Fractals describe many real-world objects that do not correspond to simple geometric shapes

All fractals are derived from a 'positive feedback loop' when the output is fed back into the system as input and looped over and over.

These patterns are copyrighted © 2003-2004 by Guy Cramer, All Rights Reserved. Patterns may only be used only with permission.

Fracture Camouflage Page 4 Patterns #54 - #64

Click on any picture to enlarge

The separate patterns below are available to license individually from HyperStealth® Biotechnology Inc. (a Colorado Company) or HyperStealth® Biotechnology Corp. (a Canadian company) or United Dynamics Corp. (a Colorado Company). Both Non-Exclusive and Exclusive licenses are available for each pattern. Patterns may be licensed only with permission. Once an Exclusive license has been purchased the pattern will no longer be available to other parties.


Fracture 54  

D3P-E (Enhanced)

Close up approximate 12" x 7":

Simulated Uniforms:

Woodland          /          Desert          /          Urban         /         Desert-Urban         /          Night


 


 


 


 

 

 

 

 


Fracture 55  Digital Brush

Close up approximate 12" x 7":

Simulated Uniforms:

Woodland          /          Desert          /          Urban         /         Desert-Urban         /          Night

 

 

 

 

 

 

 

 

 

 

 

 


Fracture 56  See-Through

Close up approximate 12" x 7":

Simulated Uniforms:

Woodland          /          Desert          /          Urban         /         Desert-Urban         /          Night

 

 

 

 

 

 

 

 

 

 

 

 


Fracture 57  Typhoon

Close up approximate 12" x 7":

Simulated Uniforms:

Woodland          /          Desert          /          Urban         /         Desert-Urban         /          Night

 

 

 

 

 

 

 

 

 

 

 

 


Fracture 58 Digital-Oasis

Close up approximate 12" x 7":

Simulated Uniforms:

Woodland          /          Desert          /          Urban         /         Desert-Urban         /          Night

 

 

 

 

 

 

 

 

 

 

 

 


Fracture 59 Static

Close up approximate 12" x 7":

Simulated Uniforms:

Woodland          /          Desert          /          Urban         /         Desert-Urban         /          Night

 

 

 


Fracture 60  Mars

Close up approximate 12" x 7":

Simulated Uniforms:

Woodland          /          Desert          /          Urban         /         Desert-Urban         /          Night

 

 

 

 

 

 

 

 

 

 

 

 


Fracture 61 Bricks

Close up approximate 12" x 7":

Simulated Uniforms:

Woodland          /          Desert          /          Urban         /         Desert-Urban         /          Night

 

 

 

 

 

 

 

 

 

 

 

 


Fracture 62 D3P-Thorns

Close up approximate 12" x 7":

Simulated Uniforms:

Woodland          /          Desert          /          Urban         /         Desert-Urban         /          Night

 

 

 

 

 

 

 

 

 

 

 

 


Fracture 63 Wylow pattern

Close up approximate 12" x 7":

Simulated Uniforms:

Woodland          /          Desert          /          Urban         /         Desert-Urban         /          Night

 

 

 

 

 

 

 

 

 

 

 

 


Fracture 64 Dragon

Close up approximate 12" x 7":

Simulated Uniforms:

Woodland          /          Desert          /          Urban         /         Desert-Urban         /          Night

 

 

 

 

 

 

 

 

 

 

 

 


(Page 1; patterns #1 - #26 is here)

(Page 2; Patterns #27- #39 is here)

(Page 3; Patterns #40- #53 is here)

(Page 4; Patterns #54- #64 is here)

(Page 5; Patterns #65- #78 is here)

(Page 6; Patterns #79- #83 is here)

(Page 7; Patterns #84- #94 is here)

New (Page 8; Patterns #95- #102 is here)

Frequently Asked Questions


Patterns above are available to license from HyperStealth® Biotechnology Inc. (a Colorado Company) or HyperStealth® Biotechnology Corp. (a Canadian company) or United Dynamics Corp. (a Colorado Company). Both Non-Exclusive and Exclusive licenses are available for each pattern. Patterns may be licensed only with permission. Once an Exclusive license has been purchased the pattern will no longer be available for license by other parties

These patterns are copyrighted © 2003-2004 by Guy Cramer, All Rights Reserved. Patterns may only be used only with permission..

 

This page and information © Copyright 2004, Guy Cramer, All Rights Reserved.

HyperStealth® is a Registered Trademark of HyperStealth®.

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